Game Development
Full-cycle development from concept to launch — gameplay systems, engine work, prototyping, and production. Original titles and work-for-hire.
SMALL STUDIO. DEEP SIMULATIONS_
PRODUCT_
REBUILD THE BLOCK. REVIVE THE CITY_
RenewCity is a city-building game about second chances. You inherit a city past its prime — shuttered storefronts, rusted rail, empty lots — and bring it back block by block. Rezone, retrofit, replant. Every decision moves the vitality index, and every district remembers what you did with it.
WHO WE ARE_
RYCHO builds simulation and tycoon games — narrow subjects, deep systems, the kind of thing a big studio can't justify.
We work with modern AI tooling as part of the pipeline, which is how a studio this size ships a simulation this large. Design, systems, and the final call stay human. Small team, senior hands, no handoffs.
Beyond our own titles, RYCHO LLC operates as a general technology services business — taking on custom software development, tooling, and consulting engagements for businesses and organizations.
WHAT WE DO_
Full-cycle development from concept to launch — gameplay systems, engine work, prototyping, and production. Original titles and work-for-hire.
Web applications, internal tools, and APIs built to production grade. Software that gets used daily should feel engineered, not assembled.
The connective tissue between our two worlds — editor tooling, build automation, content pipelines, and live-ops infrastructure.
Embedded senior capacity for teams that need it — architecture reviews, code audits, or extra hands to hit a milestone.
ON THE BENCH_
Our original city-building game about bringing a city back to life. Demo Q4 2026 — full release Summer 2027.
Custom software in active build. Client work stays confidential until both sides say otherwise.
This slot is open. If you have a game to build or software that needs building right, let's talk.
LOCATION_
START SOMETHING_